Prohledat stránky podpory

Vyhněte se podvodům. Za účelem poskytnutí podpory vás nikdy nežádáme, abyste zavolali nebo poslali SMS na nějaké telefonní číslo nebo abyste sdělili své osobní údaje. Jakékoliv podezřelé chování nám prosím nahlaste pomocí odkazu „Nahlásit zneužití“.

Zjistit více

WebGL malfunction in latest version

  • 1 odpověď
  • 1 má tento problém
  • 4 zobrazení
  • Poslední odpověď od stegu

more options

I have a GLSL tutorial at this address: http://www.itn.liu.se/~stegu/OpenGLinsights/shadertutorial.html With the update to Android 4 and the latest version of Firefox, shaders 5 to 10 stopped working correctly. Everything was fine before, and looked like the desktop version. I really want this to work on FF for Android, but the bug is silent (fatal malfunction without any error message) even though I think I did everything to spec, and like I said, things were fine before the update. Any hints to whether this is a bug or an error on my part? My platform is Android 4 on a Samsung Galaxy Note (N7000). I have no other WebGL capable mobile platform to test this.

I have a GLSL tutorial at this address: http://www.itn.liu.se/~stegu/OpenGLinsights/shadertutorial.html With the update to Android 4 and the latest version of Firefox, shaders 5 to 10 stopped working correctly. Everything was fine before, and looked like the desktop version. I really want this to work on FF for Android, but the bug is silent (fatal malfunction without any error message) even though I think I did everything to spec, and like I said, things were fine before the update. Any hints to whether this is a bug or an error on my part? My platform is Android 4 on a Samsung Galaxy Note (N7000). I have no other WebGL capable mobile platform to test this.

Všechny odpovědi (1)

more options

I have routed around the bug in this somewhat crippled version: http://www.itn.liu.se/~stegu/OpenGLinsights/shadertutorial_mobile.html Still no solution to the original problem, and still no clue to what is wrong. The shader runs, but shows a completely wrong and glitchy pattern. Works fine on desktop version, worked fine in Android 2.3 on the same phone and with the same version of FF.