Why is there a shader rendering error on Firefox 52 using Thin-client server?
We've deployed a test build to a thin-client station on Firefox 52 and have encountered the following rendering issue with the standard shader. The skybox and some UI elements render correctly while any meshes and some other UI elements don't.
I syuspect it's a shader support issue, but the target platform, running a FireFox 52.6 build appears to meet the published unity WebGL support specs for shaders. (Albeit a tad anemic on horsepower)
AMD Dual-Core GX-217GA 64-bit SOC (1.65 GHz, 1 MB L2 cache) AMD Radeon HD 8280E 4GB 1600MHZ DDR3
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Hi, that version is no longer supported. Current release channel is 60.0.2 https://www.mozilla.org/en-US/firefox/all/
Current Extended Support is 52,8,1esr which will by phased out in Aug and will join with the current 60esr release at what ever version number. https://www.mozilla.org/en-GB/firefox/organizations/all/
Then there is Firefox for Enterprise https://www.mozilla.org/en-US/firefox/enterprise/
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Hi, that version is no longer supported. Current release channel is 60.0.2 https://www.mozilla.org/en-US/firefox/all/
Current Extended Support is 52,8,1esr which will by phased out in Aug and will join with the current 60esr release at what ever version number. https://www.mozilla.org/en-GB/firefox/organizations/all/
Then there is Firefox for Enterprise https://www.mozilla.org/en-US/firefox/enterprise/