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WebVR not working with Oculus Rift in Firefox 55.0.3 64-bit

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  • Letzte Antwort von BeerBaroN23

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I'm trying to get WebVR working on my Rift in Firefox 55.0.3 64-bit. I put on my Rift and get the Oculus Home page in the Rift, switch over to Firefox with the mouse, click on a example (like https://threejs.org/examples/?q=webvr#webvr_cubes), and click on the "Enter VR" button. In the Rift, the Oculus home page fades out, and then fades right back in. That's it. On some VR-enabled pages I get "Firefox is taking a long time to load" in the Rift without any dialog boxes like I do with first-time running of Rift programs (I think that dialog comes from Kaspersky)

I've updated all my Nvidia drivers (385.41, on a GTX 970) and Oculus drivers (can't find the version; but updated earlier today), changed the Nvidia power settings for Firefox, rebooted, made sure Unknown Sources is enabled for Oculus, turned off anti-virus, etc., etc. It's getting frustrating. Any one know how to fix this problem, or have ideas on what I else I can try?

I'm trying to get WebVR working on my Rift in Firefox 55.0.3 64-bit. I put on my Rift and get the Oculus Home page in the Rift, switch over to Firefox with the mouse, click on a example (like [https://threejs.org/examples/?q=webvr#webvr_cubes]), and click on the "Enter VR" button. In the Rift, the Oculus home page fades out, and then fades right back in. That's it. On some VR-enabled pages I get "Firefox is taking a long time to load" in the Rift without any dialog boxes like I do with first-time running of Rift programs (I think that dialog comes from Kaspersky) I've updated all my Nvidia drivers (385.41, on a GTX 970) and Oculus drivers (can't find the version; but updated earlier today), changed the Nvidia power settings for Firefox, rebooted, made sure Unknown Sources is enabled for Oculus, turned off anti-virus, etc., etc. It's getting frustrating. Any one know how to fix this problem, or have ideas on what I else I can try?

Geändert am von cor-el

Alle Antworten (1)

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In your "about:support" is "Multiprocess windows" set to "Enabled"? and under "Compositing" does it say "Direct3D 11"? and on that page is your WebGL drivers loaded?