Cerca nel supporto

Attenzione alle mail truffa. Mozilla non chiederà mai di chiamare o mandare messaggi a un numero di telefono o di inviare dati personali. Segnalare qualsiasi attività sospetta utilizzando l'opzione “Segnala abuso”.

Ulteriori informazioni

Questa discussione è archiviata. Inserire una nuova richiesta se occorre aiuto.

Firefox resets Javascript's variable's value

  • 1 risposta
  • 1 ha questo problema
  • 1 visualizzazione
  • Ultima risposta di cor-el

more options

I'm using an onload eventlistener to call a script which increases the value of a variable. I need to get the variable's value before I increase it. Safari and Chrome (Webkit) give the right result but Firefox always alerts "0"... To be clear: Firefox also alerts "done" which means it gets the job done but it does NOT alert the right value before I increase it!


This is my Script:

var obj = {

   build: function() {
       var progressCount = 0; 
       var otherFunction = function(number) {
               alert(number);
       } ;
       var finalFunction = function() {
               alert("done");
       } ;
       var progress = function() {
               alert(progressCount);  // very important line!
               progressCount++;
               otherFunction(progressCount);
               if (progressCount == ARRAY.length) {
               finalFunction();
               }
       };
       ARRAY=document.getElementsByClassName("picture");
       for (var i = 0; i < ARRAY.length; i++)
       ARRAY[i].addEventListener("load", progress);
   }

}

obj.build();


What else could I try? Thank you very much!

I'm using an onload eventlistener to call a script which increases the value of a variable. I need to get the variable's value before I increase it. Safari and Chrome (Webkit) give the right result but Firefox always alerts "0"... To be clear: Firefox also alerts "done" which means it gets the job done but it does NOT alert the right value before I increase it! This is my Script: var obj = { build: function() { var progressCount = 0; var otherFunction = function(number) { alert(number); } ; var finalFunction = function() { alert("done"); } ; var progress = function() { alert(progressCount); // very important line! progressCount++; otherFunction(progressCount); if (progressCount == ARRAY.length) { finalFunction(); } }; ARRAY=document.getElementsByClassName("picture"); for (var i = 0; i < ARRAY.length; i++) ARRAY[i].addEventListener("load", progress); } } obj.build(); What else could I try? Thank you very much!

Modificato da basbebe il

Tutte le risposte (1)

more options

A good place to ask advice about web development is at the MozillaZine "Web Development/Standards Evangelism" forum.

The helpers at that forum are more knowledgeable about web development issues.
You need to register at the MozillaZine forum site in order to post at that forum.