Imprecise WebGL Renderer String
Hi, so I noticed that the "WebGL Renderer String", which Firefox returns upon request, seems to be quite imprecise in some cases.
My desktop machine has a Nvidia Geforce GTX 650 Ti built into it.
Google Chrome for example returns the exact and correct renderer string: "ANGLE (NVIDIA, NVIDIA GeForce GTX 650 Ti Direct3D11 vs_5_0 ps_5_0, D3D11-27.21.14.5671)"
Firefox instead seems to assign and return a more simple, generic renderer string, in my case: "ANGLE (NVIDIA, NVIDIA GeForce GTX 480 Direct3D11 vs_5_0 ps_5_0)"
This is of course a great feature in terms of privacy ("browser-fingerprinting"). Nonetheless I didn't find any information about the rules which are applied, before such a more generic renderer string is being returned by Firefox. It would be cool if someone could share an insight with me!
Best regards
Zgjidhje e zgjedhur
Perhaps it's due to bug 1715690 and 1722113.
Can you see the real string in about:support?
Try to set webgl.enable-renderer-query = false and webgl.sanitize-unmasked-renderer = true prefs in about:config.
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Zgjidhja e Zgjedhur
Perhaps it's due to bug 1715690 and 1722113.
Can you see the real string in about:support?
Try to set webgl.enable-renderer-query = false and webgl.sanitize-unmasked-renderer = true prefs in about:config.
TyDraniu said
Perhaps it's due to bug 1715690 and 1722113. Can you see the real string in about:support? Try to set webgl.enable-renderer-query = false and webgl.sanitize-unmasked-renderer = true prefs in about:config.
These two links helped me a lot. Thank you very much TyDraniu!
In about:support I can find the real string, so it got bucketed which of course is a good thing.
I tried to change the config settings but that did not reveal the real string (which is fine)
Ndryshuar